"Regarding Mental Ray, from our data we know that it's barely used by our customers. Feel free to check another " Network rendering stops after first frame" post related to the mental ray renderer issues: Unfortunately, there is not much more we can do about it. Probably this is the reason that 80% of our customers use other render engines (V-Ray mainly)." Unfortunately the integration with Max always was very problematic (and is not very well documented). The engine was originally developed by Mental Images, and recently purchased by NVidia. "Well, the real problem with Mental Ray is that it is not an Autodesk product either. It is also recommendable to increase the verbosity level of the log files (to get more overall info about what's happening).Īctually, the mental ray integration is overall problematic as for example mentioned in this " Strange Problems with DBR" post regarding another topic (an older DBR issue): If possible, I would suggest you to check network rendering log files for any errors (thought unfortunately in most cases they are too way generic). We've been analysing your scene and it seems to be rendering correctly here (though we're missing some assets), but it's touching Forest Pack & mental ray renderer limits. Sorry to hear you're facing those troubles and thanks for all provided assets.
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