![]() However, roughly once every 10-30 minutes of in game time, at some point, the game freezes. Installed it onto my origin installation (Windows 10 圆4 bit), and it works like a charm. I downloaded the CnCNet fix for Red Alert 2/Yuri's Revenge here: Now, by contrast, on a regular laptop - the same game installer will allow me to create a new game or join an existing one. What's interesting is that the IRC client does not appear to load despite being previously installed. As you can see in 'screenshot 1', it does not allow me to join or create a new game. On the example below, I'm running Dune 2000. On the VM, all games install successfully using the latest builds. I'm having a heckuva time getting LAN networking to run for any CNC game (Dune 2000, TD, TS, RA - doesn't matter, symptoms are the same). All VMs are using VMNET3 virtual NICS, w/8GB RAM, and quad core vprocs. ![]() On it are several VM guests running Windows 10 (build 1903). I know there several posts out there on Virtual Machine LAN networking, but I haven't come across any referencing VMware ESXi.
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